![]() ![]() I didn't submit this through Steam Support initially either, as you can see. As paid mods set a certain amount of quality expectations on the part of the community and the TF2 team does not have the bandwidth to actively work with mod teams the bar is at this point extremely high to onboard new commercial mod projects.” “With that being said, we see the main purpose of mods to act as non commercial fan projects. ![]() “We reached an agreement with Microsoft to have Havok fees waived for future mods of Valve games,” said Steam support. The entire exchange between them and Valve was posted on November 13, and Valve’s response reads: This comes from TF2 Cut Content Wiki on Twitter, who had reached out to Valve regarding the price and payment for a Source developer repository license. READ MORE: Exclusive: ‘Undetected’ is a love letter to ‘Metal Gear Solid’. ![]() It appears as though Valve has reached an agreement with Microsoft to waive the fee required for paid mods of its games that need a Havok engine license. ![]()
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